Invention Convention

Questacon Invention Convention

Don't just use the latest technology- create it!

students playing with robots at an invention convention

Workshops for students

School Workshops

Workshops in Canberra

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Holiday Workshops

Workshops during the school holidays

students building their prototype

Touring School Workshops

Touring workshops brought to your classroom.

students building their prototype

Virtual Excursion

Live workshops streamed from our studios in Canberra to your school.

Two presenters presenting to a video camera

Workshops for teachers

Teacher Workshops

Accredited workshops for teachers.

three teachers doing a teacher activity

Social Media

See what everyone's been up to.

Workshops around Australia

Within the Community

Enterprising Australians

Find out about Australian inventors, innovators and entrepreneurs.

Taj Pabari, founder of Fiftysix Creations, works with a student

Community Events

Public events and talks.

presenter showcasing new technologies

Make at Questacon in Canberra

The Innovation Experience Teacher Resource

The Innovation Experience empowers students to explore the process of innovation by focusing on the technology we use to generate a sustainable source of electricity. It is a new offering that builds on our existing Maker Project workshops for high school students and incorporates a considered approach to the age and learning styles of the Year 6 audience.

The Experience starts with a presentation that defines innovation and sustainability and frames these terms in relatable ways. It also prepares the students for the variety of experiences they embark on throughout the session. During the presentation the students participate in an ‘innovation challenge’ where volunteers use everyday materials to create their own innovation on stage in real time. The remaining audience members assist by framing the challenge for their peers.

The students are then split into smaller groups that rotate through a variety of purpose built spaces throughout our facility. The entire group will have the chance to participate in:

  • A hands-on prototyping activity that promotes inquiry based learning: students will use everyday materials to create prototypes that utilise movement of fluids (including air) to generate electricity.
  •  A guided assembly activity and associated exploration of plastic fabrication equipment: students will explore the significance of material properties, as well as traditional and emerging technology in order to investigate how prototyping can be taken to the next level.
  • A digital prototyping session: students will interact with a simulated environment on a smart device to build on their practical understanding of utilising movement of fluid for generation of power.

 

Curriculum links

Science

Physical sciences

Electrical energy can be transferred and transformed in electrical circuits and can be generated from a range of sources (ACSSU097)

Questioning and predicting

With guidance, pose clarifying questions and make predictions about scientific investigations (ACSIS232)

Use and influence of science

Scientific knowledge is used to solve problems and inform personal and community decisions (ACSHE100)

 

Technologies

Digital Technologies

Investigate how electrical energy can control movement, sound or light in a designed product or system (ACTDEK020)

Design and Technologies

Investigate characteristics and properties of a range of materials, systems, components, tools and equipment and evaluate the impact of their use (ACTDEK023)

Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input (ACTDIP020)

Questacon Maker ProjectQuestacon Smart SkillsQuestacon Invention ConventionEnterprising Australians, Developed by Questacon